Mold Tech Texture Grade Table
This classification follows Mold Tech Texture (MT) standards, categorizing textures by depth, draft angle, and application. Grade A (ultra-fine) suits high-gloss surfaces, while Grade D (coarse) is for heavy-duty anti-slip needs. Each MT code includes precise depth ranges and Ra values for manufacturability.
Mold Tech Texture A |
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MT Code |
Texture Name |
Texture Depth (Inch) |
Texture Depth (Meter) |
Draft Angle (°) |
Ra (μm) |
| MT-11000 | High Gloss (Polished) | 0.0001 – 0.0003 | 0.000003 – 0.000008 | ≥ 0.3° | 0.01 – 0.05 |
| MT-11010 | Fine Matte (Satin) | 0.0002 – 0.0005 | 0.000005 – 0.000013 | ≥ 0.5° | 0.1 – 0.3 |
| MT-11020 | Micro Grain (Velvet) | 0.0003 – 0.0007 | 0.000008 – 0.000018 | ≥ 0.7° | 0.2 – 0.5 |
| MT-11025 | Soft Touch (Anti-Fingerprint) | 0.0004 – 0.0008 | 0.000010 – 0.000020 | ≥ 0.8° | 0.3 – 0.6 |
| MT-11030 | Light Sand (SPI-C1) | 0.0005 – 0.0010 | 0.000013 – 0.000025 | ≥ 1.0° | 0.4 – 0.8 |
| MT-11035 | Brushed Metal (Linear) | 0.0006 – 0.0012 | 0.000015 – 0.000030 | ≥ 1.2° | 0.5 – 1.0 |
Mold Tech Texture B |
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MT Code |
Texture Name |
Texture Depth (Inch) |
Texture Depth (Meter) |
Draft Angle (°) |
Ra (μm) |
| MT-11040 | Fine Linen (SPI-B1) | 0.0008 – 0.0015 | 0.000020 – 0.000038 | ≥ 1.2° | 0.8 – 1.5 |
| MT-11050 | Soft Touch (Rubberized) | 0.0010 – 0.0020 | 0.000025 – 0.000051 | ≥ 1.5° | 1.0 – 2.0 |
| MT-11055 | Fine Orange Peel | 0.0012 – 0.0025 | 0.000030 – 0.000064 | ≥ 1.8° | 1.2 – 2.5 |
| MT-11060 | Leather Grain (MTL-15) | 0.0015 – 0.0030 | 0.000038 – 0.000076 | ≥ 2.0° | 1.5 – 3.0 |
| MT-11065 | Wavy Pattern (MTW-10) | 0.0018 – 0.0035 | 0.000046 – 0.000089 | ≥ 2.2° | 1.8 – 3.5 |
| MT-11070 | Wood Grain (MTW-20) | 0.0020 – 0.0040 | 0.000051 – 0.000102 | ≥ 2.5° | 2.0 – 4.0 |
Mold Tech Texture C |
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MT Code |
Texture Name |
Texture Depth (Inch) |
Texture Depth (Meter) |
Draft Angle (°) |
Ra (μm) |
| MT-11080 | Orange Peel (SPI-A2) | 0.0025 – 0.0050 | 0.000064 – 0.000127 | ≥ 3.0° | 2.5 – 5.0 |
| MT-11090 | Anti-Slip (Diamond) | 0.0040 – 0.0070 | 0.000102 – 0.000178 | ≥ 3.5° | 4.0 – 7.0 |
| MT-11100 | Heavy Grip (Sandblast) | 0.0060 – 0.0100 | 0.000152 – 0.000254 | ≥ 4.0° | 6.0 – 10.0 |
| MT-11110 | Deep Texture (Rock) | 0.0080 – 0.0120 | 0.000203 – 0.000305 | ≥ 5.0° | 8.0 – 12.0 |
| MT-11120 | Rough Leather (MTL-30) | 0.0050 – 0.0080 | 0.000127 – 0.000203 | ≥ 4.5° | 5.0 – 8.0 |
| MT-11130 | Aggressive Grip (MTG-40) | 0.0070 – 0.0110 | 0.000178 – 0.000279 | ≥ 5.5° | 7.0 – 11.0 |
Mold Tech Texture D |
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MT Code |
Texture Name |
Texture Depth (Inch) |
Texture Depth (Meter) |
Draft Angle (°) |
Ra (μm) |
| MT-11140 | Extreme Grip (MTG-50) | 0.0090 – 0.0130 | 0.000229 – 0.000330 | ≥ 6.0° | 9.0 – 13.0 |
| MT-11150 | Deep Sandblast (MTG-60) | 0.0100 – 0.0150 | 0.000254 – 0.000381 | ≥ 7.0° | 10.0 – 15.0 |
| MT-11160 | Stone Texture (MTS-70) | 0.0120 – 0.0180 | 0.000305 – 0.000457 | ≥ 8.0° | 12.0 – 18.0 |
| MT-11170 | Knurled Pattern (MTK-80) | 0.0140 – 0.0200 | 0.000356 – 0.000508 | ≥ 9.0° | 14.0 – 20.0 |
| MT-11180 | Heavy Duty (MTD-90) | 0.0160 – 0.0250 | 0.000406 – 0.000635 | ≥ 10.0° | 16.0 – 25.0 |
Key Notes:
- Ra (Surface Roughness) is an average value; actual texture may vary depending on machining methods.
- Draft angles should be adjusted based on mold structure—deeper textures may require larger angles or slider assistance for demolding.
- Grade D textures often need additional mold reinforcement (e.g., wear-resistant coatings).
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